Saturday, January 24, 2009

The times...

This winter break has been hectic to say the least. There have been a lot of changes in my life and well as with the world at large.

One thing that has been causing its own brand of chaos has been the economy. Of course with a new president the American people should be getting a new outlook on the financial front, as well as the rest of the world, but we'll be feeling the economic downturn for quite a while still.


Listening to the "Final" 1UP Yours podcast today while I was at work, I realized just how deep the downturn can reach. Of course, I've already written about the loss of EGM and a lot of the writers over at 1UP in brief, but even I couldn't help but mourn.

I've been listening to the 1UP Yours podcast for approximately 2 months. Every weekend, I would download the latest episode on Friday night, have it loaded onto my phone, and listen to it while I was working on Saturday or Sunday. Unfortunately, that's gone now. Luckily the Joystiq podcast and Rebel FM from some of the guys from 1UP FM are still there.

What I'm coming around to is that, I can't wait for a job to come find me.

If I'm serious about becoming part of the enthusiast press, and I am, I have to write. While this semester will see a renewed focus on my academics, that focus should be just as easily attainable in my writing and on this blog.

Here are a couple of things I would like will to accomplish on this blog and personally in my own practice by May of this year:
  • One post a week in the first two full months (February, March).
  • One post a day Monday through Friday after that until Finals week (April, first two weeks of May).
  • One comment (even if I have to get it from a friend of mine, I would just like one comment).
  • Get advice or at least ask about experience from three editors of blogs I read on a regular basis (one editor February, March, and April).
  • [This space is reserved for anything I think of.]
To be clear, these are not limits. These points are benchmarks.
Wish me luck!

Wednesday, January 7, 2009

The end of 1up

I've been up all night and morning reading about the horridly
ignorant layoffs being made at 1up in the transition to newer (read:
even crappier) management and ownership. Starting over at Kotaku and
reading the list of names
and the letter to employees, then following
links to Kelpeks post over at the Multiplayer blog, and 1up's own
announcement and finally some of the comments on that post
(naturally
all of which lamenting the event).

Good luck to everyone. More later.

Thursday, December 18, 2008

Playing CoD 4 again a year later

Playing Call of Duty 4 (or Call of Booty as my hot girlfriend calls it) again a year later in order to get the Veteran achievements and I'm constantly reminded of things that were just maddeningly difficult the first time around.

I'm making my way up a hill checking houses as I go, I'm being chased and tackled by dogs again, I'm adjusting my shot to hit a target, and I'm setting charges and defending my position on a ferris wheel all over again, and over again and over again.

Playing GTA IV and having to repeat missions wasn't so bad because there was usually new dialogue to listen to, until finally the characters just shut up.  I didn't need to hear the orders again and again, I just needed overcome the challenge in front of me.  The problem with CoD 4 is that there are no changing dialogue tracks.  There's only one, and usually I'm trying again immediately after the check point.  So as soon as the commander finishes giving me my objectives, he's shouting them at me again because I've run right into an enemy.

Hopefully the rest of my play through won't include the trouble I had in the missile silos further toward the end of the game.

Wednesday, December 10, 2008

What I played yesterday

I managed to squeeze about an hour of gaming out of my busy schedule
yesterday.

I had been thinking about Call of Duty 4 all weekend for one reason or
another and popped that in yesterday. Without access to XBOX Live, I
played the campaign. It successfully drew me in again. I had
forgotten how much I liked the different gameplay elements, like the
AC-130 scenario.

One thing that never left my mind was the stellar sequence after the
detonation of the nuclear bomb. Every time I see it my jaw hangs
open. The images are just so well crafted.

I think I might even return to the game again tonight. What would be
ideal is if I could make it through veteran difficulty, but the last
stage in the missile sylos is maddening (the amount of times I played
that sequence over and over again also sticks out in my mind).

Sent from my iPhone.

Tuesday, December 9, 2008

The challenges of multitasking...

Over the past weekend I played the copy of Mirror's Edge EA sent me for participating in one of their focus groups. I also played a little bit of Fallout 3 and had my second or third "Woah, cool" moment.

Mirror's Edge is moving very quickly, and that pace is constantly making want to return to that as opposed to Fallout 3 where I'm moving a lot slower, I'm constantly having to drop things because I'm caring too much equipment.

Despite the game play that I'm really entertained by in Mirror's Edge, I'm just not moving smoothly enough. I'm not traversing levels quickly enough. I suppose that's what the time trials are for. If I'm going to get all of those speedrun achievements, I'm going to need some practice.

That inability has left a lot of the awe I've been feeling between these two games on the Fallout side. Here's the story:

I was heading through one of the subway systems, one I thought I had already wandered through. I heard the ghouls milling about on one of the platform overpasses. I crouched down, and suddenly my display read "[Danger]" as opposed to the more friendly "[Hidden]." The ghouls were rushing me. I quickly entered VATS and selected a few shots on the head of the first ghoul and the body of the second. As soon as the animation started to play, the ghoul had already rushed up to me. As it stood over my crouched character, the head exploded with my first shot. His body fell on top of me.

As the shattered pieces of the ghouls head fell around me, I could barely appreciate the action before I had another ghoul to deal with.

That alone is what will keep me going back to Fallout 3. I'm not one for RPGs, but this set piece really impressed me. I'm hoping to head back to it tonight, despite a paper due tomorrow at 9, as well as numerous other responsibilities I have at school.

I can't wait for winter break.

Wednesday, December 3, 2008

The Inaugural

Hello!
My name is Daniel and I'm a college student at San Jose State University.  I'm looking at entering games journalism.  I have a real passion about games and with the population of games writing swelling, I've decided to entire the gaming blog wellspring, if you will.

I'm calling this blog "Wellspring of Games" because that's what I'll be about.  I won't be limiting myself to anyone specific hardware platform, but obviously my finances make it very difficult for me to review every game out there on every system.

What I'm currently working with is an XBOX 360, a Nintendo Wii, a Nintendo DS, and a dual booting MacBook Pro.  Of course I'd love to have a Playstation 3 as well, but I'm going to have to rely on the 360 version of games for now.  Of course if anyone would like to donate one to me that would be greatly appreciated.

If you happen to stumble upon this blog and have any suggestions, comments, criticisms, please I will happily accept any and all.  I would greatly appreciate any feedback because that's what writing this is all about for me.  "Honing the craft."

Welcome to the Wellspring of Games.