- One post a week in the first two full months (February, March).
- One post a day Monday through Friday after that until Finals week (April, first two weeks of May).
- One comment (even if I have to get it from a friend of mine, I would just like one comment).
- Get advice or at least ask about experience from three editors of blogs I read on a regular basis (one editor February, March, and April).
- [This space is reserved for anything I think of.]
Saturday, January 24, 2009
The times...
Wednesday, January 7, 2009
The end of 1up
ignorant layoffs being made at 1up in the transition to newer (read:
even crappier) management and ownership. Starting over at Kotaku and
reading the list of names and the letter to employees, then following
links to Kelpeks post over at the Multiplayer blog, and 1up's own
announcement and finally some of the comments on that post (naturally
all of which lamenting the event).
Good luck to everyone. More later.
Thursday, December 18, 2008
Playing CoD 4 again a year later
Wednesday, December 10, 2008
What I played yesterday
yesterday.
I had been thinking about Call of Duty 4 all weekend for one reason or
another and popped that in yesterday. Without access to XBOX Live, I
played the campaign. It successfully drew me in again. I had
forgotten how much I liked the different gameplay elements, like the
AC-130 scenario.
One thing that never left my mind was the stellar sequence after the
detonation of the nuclear bomb. Every time I see it my jaw hangs
open. The images are just so well crafted.
I think I might even return to the game again tonight. What would be
ideal is if I could make it through veteran difficulty, but the last
stage in the missile sylos is maddening (the amount of times I played
that sequence over and over again also sticks out in my mind).
Sent from my iPhone.
Tuesday, December 9, 2008
The challenges of multitasking...
Mirror's Edge is moving very quickly, and that pace is constantly making want to return to that as opposed to Fallout 3 where I'm moving a lot slower, I'm constantly having to drop things because I'm caring too much equipment.
Despite the game play that I'm really entertained by in Mirror's Edge, I'm just not moving smoothly enough. I'm not traversing levels quickly enough. I suppose that's what the time trials are for. If I'm going to get all of those speedrun achievements, I'm going to need some practice.
That inability has left a lot of the awe I've been feeling between these two games on the Fallout side. Here's the story:
I was heading through one of the subway systems, one I thought I had already wandered through. I heard the ghouls milling about on one of the platform overpasses. I crouched down, and suddenly my display read "[Danger]" as opposed to the more friendly "[Hidden]." The ghouls were rushing me. I quickly entered VATS and selected a few shots on the head of the first ghoul and the body of the second. As soon as the animation started to play, the ghoul had already rushed up to me. As it stood over my crouched character, the head exploded with my first shot. His body fell on top of me.
As the shattered pieces of the ghouls head fell around me, I could barely appreciate the action before I had another ghoul to deal with.
That alone is what will keep me going back to Fallout 3. I'm not one for RPGs, but this set piece really impressed me. I'm hoping to head back to it tonight, despite a paper due tomorrow at 9, as well as numerous other responsibilities I have at school.
I can't wait for winter break.