Apparently, in an attempt to justify the digital world (in this case, the "world" of Warcraft) as an art form, the professor charged each student with creating an in-game character and completing the tasks required to get that character to level 10.
Sure, this sounded interesting enough, especially when I thought back to the "A Life Well Wasted" where a Stanford program was in the business of recording the ends of digital worlds. Despite all that interest though, I could never bring myself to World of Warcraft, and if a professor were up front about such an assignment, I probably would have dropped the class at the beginning of the semester. I don't think grinding should EVER be part of any curriculum. I don't want to do it in my games and I don't want to do it in my academic career.
While I wish my fellow student luck in his grinding and grading, I don't envy that assignment at all.